Milio<\/a>, patch 13.5 is all about buffing counters to the jungle, bringing roaming mid-laners back to the foray, as well as introducing the much-anticipated Yuumi rework.<\/p>\nIn total, 20 champions have been put on the chopping block with seven getting nerfed, another nine getting buffed, and a further five getting some adjustments. Meanwhile, mage items have also gotten some changes made as well as other quality-of-life updates.<\/p>\n
Champions – Nerf<\/h3>\nImage credit: Riot Games<\/figcaption><\/figure>\nAurelion Sol<\/strong><\/p>\nBase Stats<\/p>\n
\nHealth Growth<\/strong>: 100<\/s> \u21d2 95<\/li>\nArmor Growth<\/strong>: 4.6<\/s> \u21d2 4.3<\/li>\n<\/ul>\n Q – Breath of Light<\/p>\n
\nBurst Proc Damage<\/strong>: 20 – 40 (based on level) (+ 40 \/ 50 \/ 60 \/ 70 \/ 80) (+ 40% AP) (+ (0.031% Stardust stacks) of a target maximum health<\/s> \u21d2 20 – 40 (based on level) (+ 40 \/ 50 \/ 60 \/ 70 \/ 80) (+ 35% AP)<\/strong> (+ (0.031% Stardust stacks) of target maximum health<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nCaitlyn<\/strong><\/p>\nBase Stats<\/p>\n
\nBase Armor<\/strong>: 28<\/s> \u21d2 27<\/li>\nBase Attack Damage<\/strong>: 62<\/s> \u21d2 60<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nGangplank<\/strong><\/p>\nPassive – Trial by Fire<\/p>\n
\nBonus True Damage<\/strong>: 55-310 (+ 100% bonus AD) (+ 0-200 based on critical chance)<\/s> \u21d2 50-250<\/strong> (+ 100% bonus AD) (+ 0-200 based on critical chance)<\/li>\n<\/ul>\nE – Powder Keg<\/p>\n
\n(NEW) Kegs Ahoy!<\/strong>: All players will now be able to see the number of kegs Gangplank has available beneath his mana bar.<\/li>\nKeg Recharge Rate<\/strong>: 18\/17\/16\/15\/14 seconds<\/s> \u21d2 18 seconds at all ranks<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nRammus<\/strong><\/p>\nBase Stats<\/p>\n
\nAttack Damage Growth<\/strong>: 3.5<\/s> \u21d2 2.75<\/li>\n<\/ul>\n Q – Powerball<\/p>\n
\nMagic Damage<\/strong>: 100\/130\/160\/190\/220 (+100% AP)<\/s> \u21d2 100\/125\/150\/175\/200<\/strong> (+100% AP)<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nTwitch<\/strong><\/p>\nE – Contaminate<\/p>\n
\nMagic Damage per Stack<\/strong>: 35% AP<\/s> \u21d2 30% AP<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nXayah<\/strong><\/p>\nE – Bladecaller<\/p>\n
\nPhysical Damage<\/strong>: 55\/65\/75\/85\/95 (+60% bonus AD)<\/s> \u21d2 50\/60\/70\/80\/90<\/strong> (+60% bonus AD)<\/li>\nCooldown<\/strong>: 10\/9.5\/9\/8.5\/8 seconds<\/s> \u21d2 11\/10.5\/10\/9.5\/9 seconds<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nYorick<\/strong><\/p>\nE – Mourning Mist<\/p>\n
\nGhoul Bonus Damage<\/strong>: 40%<\/s> \u21d2 30% (Note: this is applied up to 8 times per Ghoul)<\/em>.<\/li>\n<\/ul>\nChampions – Buffs<\/h3>\nImage credit: Riot Games<\/figcaption><\/figure>\nAatrox<\/strong><\/p>\nW – Infernal Chains<\/p>\n
\nCooldown<\/strong>: 20\/18.5\/17\/15.5\/14 seconds<\/s> \u21d2 20\/18\/16\/14\/12 seconds<\/li>\nSlow<\/strong>: 25% at all ranks<\/s> \u21d2 25\/27.5\/30\/32.5\/35%<\/li>\n<\/ul>\n R – World Ender<\/p>\n
\nBonus AD<\/strong>: 20\/30\/40% AD<\/s> \u21d2 20\/32.5\/45% AD<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nFizz<\/strong><\/p>\nW – Seastone Trident<\/p>\n
\nMana Restored<\/strong>: 20\/28\/36\/44\/52<\/s> \u21d2 30\/40\/50\/60\/70 (note: this is 100% of mana cost)<\/em><\/li>\n<\/ul>\nE – Playful\/Trickster<\/p>\n
\nMagic Damage<\/strong>: 70\/120\/170\/220\/270 (+90% AP)<\/s> \u21d2 80\/130\/180\/230\/280 (+90% AP)<\/li>\nMana Cost<\/strong>: 90\/95\/100\/105\/110<\/s> \u21d2 75\/80\/85\/90\/95<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nJinx<\/strong><\/p>\nBase Stats<\/p>\n
\nAttack Speed Growth<\/strong>: 1%<\/s> \u21d2 1.36%<\/li>\n<\/ul>\n W – Zap!<\/p>\n
\nMana Cost<\/strong>: 50\/55\/60\/65\/70<\/s> \u21d2 40\/45\/50\/55\/60<\/li>\nSlow<\/strong>: 30\/40\/50\/60\/70%<\/s> \u21d2 40\/50\/60\/70\/80%<\/li>\n<\/ul>\n R – Super Mega Death Rocket!<\/p>\n
\nDamage Cap Against Monsters<\/strong>: 800<\/s> \u21d2 1200<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nKennen<\/strong><\/p>\nQ – Thundering Shuriken<\/p>\n
\nCooldown<\/strong>: 8\/7\/6\/5\/4 seconds<\/s> \u21d2 7\/6.25\/5.5\/4.75\/4 seconds<\/li>\nMagic Damage<\/strong>: 75\/120\/165\/210\/255 (+ 75% AP)<\/s> \u21d2 75\/125\/175\/225\/275 (+ 85% AP)<\/li>\n<\/ul>\n W – Electrical Surge<\/p>\n
\n(NEW) Shock Zone<\/strong>: A range indicator will be visible to Kennen when an enemy champion becomes marked.<\/li>\n<\/ul>\nE – Lightning Rush<\/p>\n
\nDamage to Minions Modifier<\/strong>: 50%<\/s> \u21d2 65%<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nLeBlanc<\/strong><\/p>\nQ – Sigil of Malice<\/p>\n
\n(NEW) Mana for Magic Tricks<\/strong>: Killing a unit with either part of Sigil of Malice restores 100% of the Mana Cost and 30% of the spell’s remaining cooldown.<\/li>\n(NEW) Minions, Disappear!<\/strong>: Sigil of Malice now deals an additional 10-146 (levels 1-18) damage to minions.<\/li>\n<\/ul>\nR – Mimic<\/p>\n
\n(NEW) Mimic – Sigil of Malice<\/strong>: R > Q will now mimic the bonus damage to minions of the original ability.<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nQiyana<\/strong><\/p>\nQ – Edge of Ixtal\/Elemental Wrath<\/p>\n
\nPhysical Damage<\/strong>: 50\/80\/110\/140\/170 (+75% bonus AD)<\/s> \u21d2 50\/85\/120\/155\/190<\/strong> (+75% bonus AD)<\/li>\n<\/ul>\nE – Audacity<\/p>\n
\nCooldown<\/strong>: 12\/11\/10\/9\/8 seconds<\/s> \u21d2 11\/10\/9\/8\/7 seconds<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nRumble<\/strong><\/p>\nE – Electro Harpoon<\/p>\n
\nMagic Resist Shred on One Harpoon Hit<\/strong>: 10%<\/s> \u21d2 12\/14\/16\/18\/20%<\/li>\nMagic Resist Shred on Two Harpoons Hit<\/strong>: 20%<\/s> \u21d2 24\/28\/32\/36\/40%<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nSamira<\/strong><\/p>\nPassive – Daredevil Impulse<\/p>\n
\nMovement Speed per Stack<\/strong>: 1\/2\/3\/4% per stack (maxed out at 6-24%)<\/s> \u21d2 2\/2.5\/3\/3.5% per stack (maxed out at 12-21%)<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nTryndamere<\/strong><\/p>\nBase Stats<\/p>\n
\nHealth Growth<\/strong>: 112 \u21d2 115<\/li>\nAttack Damage Growth<\/strong>: 3.7 \u21d2 4<\/li>\n<\/ul>\nChampions – Adjusted<\/strong><\/p>\nImage credit: Riot Games<\/figcaption><\/figure>\nAshe<\/strong><\/p>\nQ – Ranger’s Focus<\/p>\n
\nMana Cost<\/strong>: 50<\/s> \u21d2 30<\/li>\nEmpowered Duration<\/strong>: 4 seconds<\/s> \u21d2 6 seconds<\/li>\n<\/ul>\n W – Volley<\/p>\n
\nPhysical Damage<\/strong>: 20\/35\/50\/65\/80 (+ 100% AD)<\/s> \u21d2 10\/25\/40\/55\/70<\/strong> (+ 100% AD)<\/li>\n<\/ul>\nR – Enchanted Crystal Arrow<\/p>\n
\nCooldown<\/strong>: 80\/70\/60<\/s> \u21d2 100\/80\/60<\/li>\n<\/ul>\nImage credit: Riot Games<\/figcaption><\/figure>\nAzir<\/strong><\/p>\nBase Stats<\/p>\n
\nBase Health<\/strong>: 622<\/s> \u21d2 550<\/li>\nArmor Growth<\/strong>: 4.2<\/s> \u21d2 5<\/li>\nBase Mana<\/strong>: 380<\/s> \u21d2 320<\/li>\nMana Growth<\/strong>: 36<\/s> \u21d2 40<\/li>\nAttack Damage Growth<\/strong>: 2.8<\/s> \u21d2 3.5<\/li>\nBase Attack Speed<\/strong>: 0.625 (Note: Unchanged)<\/em><\/li>\nAttack Speed Ratio<\/strong>: