GameMill Entertainment is a publisher that rose to notoriety last month with Skull Island: Rise of Kong, an abysmal offering so bad it beggared belief. The Walking Dead: Destinies, which GameMill quietly released last week, plumbs new depth, an impressive achievement in its own right.
IGN rounded up a couple of examples doing the rounds on X/Twitter, which show cutscenes and gameplay so stilted they command your attention. The voice acting, bizarrely, is passable at times, but Destinies’ style of stop-motion cinematics appears just to be stitched together static images. Did we mention this thing retails for nearly full price, around USD $50, or £39.99 on PSN?
In a year that saw the release of The Lord of the Rings: Gollum, developed reportedly under duress at Daedelic Entertainment, it’s impressive that GameMill could put out two similarly bad games. At this point, we think Geoff Keighley could probably scrape together an exciting new category for The Game Awards, one we’d watch with bated breath.
What do you think of The Walking Dead: Destinies? How does it compare to The Lord of the Rings: Gollum and Skull Island: Rise of Kong? Let us know in the comments section below.
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- Source: https://www.pushsquare.com/news/2023/11/forget-kong-gamemills-the-walking-dead-destinies-could-be-amongst-2023s-worst
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