Gran Turismo 7: does the PS5 graphics showcase still hold up on PS4 and Pro?

How Polyphony Digital has scaled Gran Turismo 7 across three different PlayStation consoles, each with a very different performance profile is absolutely fascinating – not least because the developer has also given us the mechanism to easily produce a vast array of comparison assets to pore over, laying the differences bare in a remarkable way.

Race replays can be saved and share over the cloud across all consoles, while access to in-game cameras effectively gives us the ability to switch between versions at will. It’s clear that the game is indeed based on the existing Gran Turismo Sport engine, but the balancing act in exploiting PS5 while still looking and running great on PS4-class hardware is remarkable.

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