Last week, we spoke with Space Ape Games’ Charmie Kim, game lead on Beatstar, and Simon Hade, co-founder and chief operating officer, on Beatstar’s tumultuous journey from hybrid rhythm action RPG to Space Ape’s most successful game yet . But monetising music games is a challenge at the best of times, and Kim and Hade share their thoughts on the importance of ad monetisation, the choice to random…
Monetising music games is an uphill battle. Here are Beatstar’s strategies
Mobile GamingTime Stamp: May 11, 2022 5:00 AM