Nvidia researchers post findings on how to boost ray tracing efficiency on future GPUs

cyberpunk 2077 ray tracing nvidia dlss performance efficiencyNvidia put on a real show back in 2018 when it first showed of real-time ray tracing on its RTX 20 Series graphics cards, but it didn’t take long for most gamers to realize the tech was ahead of its time in terms of usability. That’s why it’s exciting to hear that the company is making more progress in improving the efficiency of ray tracing on GPUs for future generations of hardware. As spotted by @0X22H on Twitter and reported by Tom’s Hardware, an Nvidia research team aided by Sana Damani of the Georgia Institute of Technology recently published its findings on the topic. As it would have it, they settled on quite the abstract name for the technique: introducing “Subwarp Interleaving.”
The publication is by no surprise very technical and delves into levels of physics we’re not even going to attempt to explain. Don’t take our word for it though, here’s an excerpt from just the introduction: “Subwarp Interleaving exploits … Source: https://www.pcinvasion.com/nvidia-ray-tracing-efficiency-research/

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