Reverse 1999 Poltergeist Guide - Droid Gamers

Reverse 1999 Poltergeist Guide – Droid Gamers

Feature image for our Reverse 1999 Poltergeist guide. It shows a promo image of the character an individual wearing a ghost sheet.

Looking for information on a particular spooky individual in the new RPG? Here’s what you need to know. Our Reverse 1999 Poltergeist guide tells you everything to know about this ghostly four-star character, what she can do, and what interesting effects she can leave around.

Reverse 1999 is a time-hopping adventure where you cross the eras to find the answer to a catastrophic mystery. From Ancient Greece to the roaring Twenties, to the swinging Sixties, fight your way through the centuries and meet a huge cast of colorful and wacky characters. Ever wanted to fight monsters with an apple in a tie, a UFO, and some disembodied arms? Now’s your chance.

Reverse 1999 is available right now on Google Play. We’ve also got a Reverse 1999 tier list, and a Reverse 1999 codes guide.

Reverse 1999 Poltergeist Guide

We’ve split the details on this character into sections for quick reference. Handy!

Poltergeist Basic Information

  • Stars: ★★★★
  • Element: Spirit (Duh.)
  • Role: Tank
  • Primary Damage: Mental

Poltergeist Moves

Characters in Reverse 1999 have access to a few different special moves they can call on.

The Sun Is Not Gentle

  • Places Taunt effect on self.
  • Places Concealment effect on self for one round.
  • +20% Damage Resistance and Healing Bonus for three rounds.

Prank

Single-target attack. Deals Mental Damage.

  • Level 1 – Hits for 160% damage. 30% Penetration.
  • Level 2 – Hits for 240% damage. 30% Penetration.
  • Level 3 – Hits for 400% damage. 30% Penetration.

Whispering Words

Single-target attack. Deals Mental Damage. Inflicts debuff.

  • Level 1 – Hits for 200% damage.
  • Level 2 – Hits for 200% damage. 25% debuff to Mental damage for 2 rounds.
  • Level 3 – Hits for 350% damage. 35% debuff to Mental damage for 3 rounds.

Poltergeist Effects

Poltergeist’s moves can leave a lingering effect.

  • Taunt – Enemies will target the unit with the Taunt status preferentially.
  • Concealment – Gives immunity to reality damage. (Aside from damage from Ultimates.)

Time Stamp:

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