TFT 12.15 Patch Notes: All Comps Buff

With patches every couple of weeks, TFT players need to make sure that they are keeping up with all of the changes. Some are extremely important and can change the Meta immensely, while others likely won’t. In this case, the TFT 12.15 Patch Notes will definitely be bringing changes.  It is important for players to stay up to date on what changes are coming and how they could affect them. With that, here are the TFT Patch 12.15 Notes.

[Related: TFT 12.14 Patch Notes: Dragons are Reborn]


Large Changes

Traits

  • Shimmerscale, Needlessly Big Gem living units needed per 1 gold: 3 >>> 2
  • Shimmerscale, Mogul’s Mail Health per stack: 5 >>> 8
  • Trainer 3 Nomsy Damage increase: +100% >>> +200%
  • Trainer Nomsy Fireball Damage: 100/130/160/200 >>> 85/110/140/175
  • Trainer 3 Nomsy’s Fireball Damage: 200/260/320/400 >>> 255/330/420/525

Champions

Tier 1

  • Ezreal
    • Mystic Shot Damage: 175/225/300 >>> 200/250/325
  • Senna
    • Attack Damage: 55 >>> 50
    • Last Embrace base magic Damage: 275/425/600 >>> 300/500/700

Tier 2

  • Kayn
    • Health: 700 >>> 750
    • Attack Damage: 55 >>> 60
  • Nami
    • Ebb and Flow Damage: 150/200/250 >>> 150/180/210
    • Ebb and Flow Healing: 175/200/225 >>> 170/190/210
  • Twitch
    • Attack Speed: 0.65 >>> 0.7

Tier 3

  • Lee Sin
    • Attack Speed: 0.7 >>> 0.75
    • Dragon’s Rage Damage: 280/360/480 >>> 295/375/495

Tier 4

  • Xayah
    • Xayah Health: 700 >>> 750
    • Xayah Attack Speed: 0.7 >>> 0.75

Tier 5

  • Shyvana
    • Flame Breath now always targets the largest clump
    • Starting Mana nerf: 30/60 >>> 0/60

Items

  • Ornn Item, Eternal Winter Attack Speed Slow: 30% >>> 20%
  • Ornn Item, Rocket Propelled Fist Health: 400 >>> 350
  • Gargoyle Stoneplate Armor & Magic Resistance per enemy targeting holder: 18 >>> 16

Augments

  • Eye of the Storm bonus Ability Power for unit at the center of the board: 40 >>> 45
  • Eye of the Storm bonus Ability Power post lightning strike Ability Power: 120 >>> 135
  • Intercosmic Gifts Orb chance to spawn a second Orb: 50% >>> 100%
  • Intercosmic Gifts Orb drop location shifted slightly higher to make it more noticeable
  • Stand United Attack Damage per active Trait: 2/3/4 >>> 1/2/3

Small Changes

Traits

  • Jade percent max Health regeneration: 2/5/8/25% >>> 2/4/8/25%

Champions

Tier 1

  • Karma
    • If Karma’s target dies while Inner Flame is in the air, the projectile will now
      explode where the target died

Tier 2

  • Ashe
    • Volley Damage: 125/175/225 >>> 125/175/250

Tier 3

No changes

Tier 4

  • Corki
    • Missile Barrage base Damage: 110/170/600 >>> 90/140/600
  • Talon
    • Shadow Assault target Stab base magic Damage: 120/200/700 >>> 120/200/1200

Tier 5

  • Ao Shin
    • Lightning Rain Damage: 210/400/2500 >>> 225/400/2500
  • Pyke
    • Death From Below Execute max Health Threshold: 25/33/100% >>> 25/33/1%
  • Yasuo
    • Yasuo is now invulnerable when performing his execute animation

Augments

  • Cluttered Mind can now only be offered on 2-1
  • Lategame Specialist: Players no longer have to pick up the gold granted by Lategame Specialist. The gold is now deposited directly into the player’s gold bank once they reach Level 9
  • Reckless Spending can no longer be offered on 2-1

Bug Fixes

  • False crescendo: If Sona’s Ability target is hit by Zephyr, Sona will now pick the next farthest unit instead of waiting for that unit to land
  • Hit a skillshot would ya?: Thresh no longer occasionally fails to cast his Ability if he’s hit by Zephyr
  • Re-tempered Fate: Improved Bard’s accuracy while searching for the largest clump. This change only affects situations where Bard’s enemies were all isolated (all next to empty hexes)
  • Daeja will search in a wider line when searching for the most enemies in a line
  • Frostbite: Verdant Veil will no longer fail to prevent Frozen Heart’s Attack Speed slow on Away boards
  • Star-up VFX indicators will now update more accurately for players with Pandora’s Bench
  • Sy’fen’s bite can no longer still be dodged in specific situations where he was CC’d after his charge while his target had dodge chance items

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