Unity of Command II: Desert Fox DLC review — You magnificent bastard! I read your book!

Unity of Command II is a banger of a World War II game. Clean interface, great visuals, an interesting take on how to depict war at a scale where you’re throwing around divisions, it’s got it all. And what’s more, it has been treated to DLC after DLC of new campaigns. The sixth of them is Unity of Command II: Desert Fox DLC, letting us Rommel it up in the desert in the period of 1941 through 1943.
The previous Desert Rats expansion led us down the path of the Commonwealth desert campaigns, striking against the Italians, the Afrika Korps, and the Vichy French. Now, we get to experience those campaigns from the bad guy side, whether it’s marching victoriously to El Amein or retreating ignobly from El Amein (popular place, that).
I don’t like sand
One of the fun features of Unity of Command II campaigns is the alt-history tracks. This was already present in the main game campaign, allowing us to choose the more aggressive — and harder — series of scenarios in…

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