Valve has given fans their first taste of Vertigo and Overpass in CS2
Valve’s recent announcement revealed the exciting news that Counter-Strike 2 now features Overpass and Vertigo, much to the delight of those fortunate enough to have limited test access, who can now enjoy playing both maps right away.
We are excited to ship our first overhauled map into the Counter-Strike 2 Limited Test, de_overpass, alongside de_vertigo. Vertigo is playable Casual and Deathmatch modes. Overpass is available to play in Casual, Deathmatch, Competitive, and Wingman (new!).
— CS2 (@CounterStrike) July 17, 2023
CS2 Overpass: An Overhauled Map
Here’s the full walkthrough of the new revamped Overpass in CS2! 😍 pic.twitter.com/mtRs5WtsTO
— BIG (@BIGCLANgg) July 17, 2023
Overpass heralds the introduction of Valve’s highly anticipated “Overhauls” for map updates in CS2, representing the inaugural release of the third tier. These maps have been meticulously rebuilt from scratch, leveraging the advanced capabilities of Source 2 tools and rendering features, as confirmed by Valve.
CS2 Vertigo: A Touchstone Map
Uma voltinha pela Vertigo do CS2pic.twitter.com/fAFVIgJ1QP
— Brasil Storm CS (@brasilstormCS) July 17, 2023
Dust2 and Mirage, the first two maps introduced in CS2, underwent the “Touchstone” treatment, which entailed updates to lighting and character attributes while leaving the fundamental structure untouched.
Le test de Nuke sur CS2 avec @KRL_stream, c’est des dingueries 🤪 pic.twitter.com/5MhAIID2vL
— Richard Papillon (@shoxCSGO) July 15, 2023
As CS2 continued its expansion, Nuke made its debut as the next installment in the lineup, falling within the “Upgrades” category alongside the highly anticipated Ancient map. A key highlight of Nuke’s transformation lies in the integration of Source 2 lighting, revolutionizing the visual landscape of the map. With the implementation of a cutting-edge physically-based rendering system, Nuke now boasts a level of realism that extends to its materials, lighting effects, and reflections.
Credit: ThourCS
As part of the first category of updates, Vertigo underwent a transformation that concentrated on refining its lighting and shadow systems. While the map’s style and layout remained largely intact, Valve recognized the importance of visual consistency and brought Vertigo in line with the visual standards of other Source 2 maps. With these targeted enhancements, players can now delve into Vertigo’s intense gameplay while enjoying a more cohesive and visually immersive environment.
What More To Come?
Maps that are going to be part of CS2’s First Major in March 2024 –
Touchstone Maps:
Mirage
VertigoUpgrade Maps:
Nuke
Ancient
AnubisOverhaul Maps:
Inferno
Overpass pic.twitter.com/zLDBeWIlwm— ThourCS (@ThourCS) July 10, 2023
In the CS2 beta mode, three maps, namely Inferno, Ancient, and Anubis, have not been introduced yet. Among these, Inferno will undergo an Overhaul similar to Overpass, resulting in extensive changes and a completely transformed appearance. On the other hand, Ancient and Anubis have been classified as Upgrade maps. While they will also receive substantial enhancements in terms of lighting and visuals, they will not undergo as drastic of a visual overhaul as Overpass and Inferno.
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- Source: https://estnn.com/valve-debuts-vertigo-and-overpass-in-cs2/
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