analytics

Evil Geniuses CEO Nicole LaPointe Jameson is coming to Disrupt

As the opportunities in the gaming world continue to expand aggressively as part of post-COVID shifts to the entertainment sector, esports has found its own opportunities in reaching new audiences. While competitive gaming is still in its early stages, the stakeholders of the industry are some of gaming’s most prominent publishers and organizations, and disrupting how business gets done can be a major challenge for rising leagues and platforms. We’re excited to have Evil Geniuses CEO Nicole LaPointe Jameson join us at TechCrunch Disrupt this week to discuss the business

WePlay Esports tech engineer lead Anatoliy Ryzhkin on the technology, development, and production of esports events

This article is sponsored by WePlay Holding. The world’s livestreaming audience in 2021 has reached a total of 729 million people, according to games and esports analytics platform Newzoo.  With each passing year, the number of both new viewers and esports enthusiasts is growing and esports has slowly become a cultural phenomenon for both younger and older audiences.  Esports tournaments have long left the cramped space of internet cafés, now hosting large, international events that attract millions of spectators both in-person and from behind the screen. With AR integration, VR

Acres Manufacturing Company Announces the Acres Wallet™

ACRES Logo LAS VEGAS (PRWEB) September 14, 2021 Acres Manufacturing Company (AMC) today announced the launch of the Acres Wallet™, a game changing mobile experience that blends cashless payments with real-time loyalty and bonusing in a live casino environment. “The Acres Wallet allows the player’s mobile device to serve as an extension of any real-time gaming experience,” said Noah Acres of AMC. “Players can fund their play, earn and redeem points and experience thrilling mobile bonuses on their own device. The Acres Wallet represents the beginning of a new era

Timthetatman hits 4 million subscribers on YouTube

Some of Twitch’s former stars announced at the beginning of this month they’d be making the jump to YouTube. Since that recent announcement, TimTheTatman, who debuted on YouTube Gaming on Sept. 2, has already seen substantial growth of his channel. Just shy of a week since announcing the move, Tim’s YouTube community has surpassed 4 million subscribers. According to social media analytics site SocialBlade, Tim has garnered more than 200,000 subscribers since the announcement of his move. This number took his already impressive audience of 3.8 million to the next

Respawn Dev Stands by Decision to Remove Tap Strafing

Apex LegendsPhoto courtesy of Respawn EntertainmentRespawn Entertainment developer John ‘JayBiebs’ Larson explained in a TwitLonger Respawn's decision to remove tap strafing from Apex Legends. The highly technical movement mechanic allows players to strafe after jumping, and fire their weapon. It's rather frustrating to play against as your opponent moves unnaturally fast while spraying their weapon. It's become a staple at higher levels, and depending on your stance, it's a good or poor addition to the game. When Respawn decided to remove it, Apex Legends fans took to social media to

Twitch’s increased growth lies beyond just gaming content

This article is proudly sponsored by Stream Hatchet. Twitch has almost always been a platform associated with gaming. But over the last several years, that perception has changed as non-gaming categories continue to grow year-over-year.  Throughout 2020 specifically, non-gaming content on Twitch surged as people spent more time watching livestreams instead of going outside throughout the COVID-19 pandemic. Since global lockdowns started being implemented, non-gaming content has peaked at just under 100 million hours watched, according to streaming analytics platform Stream Hatchet.  Image via Stream Hatchet This growth was supplemented

T1’s Canna picked up his 500th LCK kill after his recent match against Liiv SANDBOX

T1’s Canna reached a new milestone today of 500 kills in the LCK after his match against Liiv SANDBOX. The top laner stepped up when it mattered and today’s series was a clear example. He led his team to a crucial third-game victory to complete the clean sweep after a strong Gnar performance, landing game-changing ultimates in the last couple of teamfights. OUR TOP, CANNA | 2019.11.26~'Canna' 김창동 선수가 LCK 500킬을 달성했습니다. 앞으로도 빛날 칸나선수에게 많은 축하와 응원 부탁드립니다!'Canna' reached LCK 500 kills today. Please congratulate and support our player

PUBG Mobile reportedly made nearly $300 million in July 2021

PUBG Mobile raked in nearly $300 million in July 2021 to become the highest grossing mobile game worldwide, according to a report by data analytics company Sensor Tower. This revenue represents a 26.7-percent growth since July 2020. It’s also significantly higher than June 2021, when the game made $213.8 million. This growth can be attributed to the launch of a new season and Royale Pass in July.The post PUBG Mobile reportedly made nearly $300 million in July 2021 appeared first on Dot Esports. PlatoAi. Web3 Reimagined. Data Intelligence Amplified. Click