AR & VR

Oculus announces Resident Evil 4 is coming to VR exclusively for the Oculus Quest 2

In Virtual Reality News April 16, 2021 – In celebration of the 25th anniversary of the Resident Evil survival horror franchise, Oculus has announced that video game developer and publisher Capcom is partnering with Oculus Studios and Armature Studio to bring Resident Evil 4 to virtual reality (VR), exclusively for the Oculus Quest 2. “We’re thrilled for you to experience the world of Resident Evil 4 in a new medium—one where the immersion of a first-person perspective, Touch controllers, and no shortage of technical ingenuity will bring new depth to

Oculus announces wireless PC VR streaming with Air Link, as well as Infinite Office updates and support for 120 Hz on Quest 2

In Virtual Reality News April 15, 2021 – Oculus has announced features that will begin rolling out soon in the v28 software update to Oculus Quest headsets. The main features include Oculus Air Link, a wireless way to play PC VR games on Quest 2; and new Infinite Office features, which aid with getting work done in VR. Oculus has also announced native 120 Hz support for Quest 2 for an ultra-smooth gameplay experience. Oculus Air LinkOculus Air Link will be coming soon to Quest 2, but will require that

Pico announces its new Neo 3 Virtual Reality headset for consumers in Asia

In Virtual Reality News April 13, 2021 – Pico Interactive, a provider of virtual reality (VR) and enterprise solutions, has today announced its latest VR headset for consumers in Asia – the Neo 3. The flagship 6DoF (six degrees of freedom) consumer headset utilizes Qualcomm’s Snapdragon XR2 Platform, and comes with optical controllers and WiFi 6 functionality.  Pico only recently announced the development of the Pico Neo 3 headset. The company added that more details on the enterprise version of the Neo 3 – the company’s primary device for all

US go-karting chain Autobahn Indoor Speedway signs purchase agreement with Immersive Tech for up to 10 Virtual Reality LBE attractions

[embedded content][embedded content]In Virtual Reality News April 8, 2021 – Immersive Tech, a Victory Square Technologies Inc. portfolio company and creator of immersive virtual reality (VR) experiences, has announced that it has entered into an initial 3 unit purchase agreement of its hyper-immersive ‘UNCONTAINED’ VR attraction with Autobahn Indoor Speedway, with an option on 7 additional units for the remaining Autobahn locations. Autobahn Indoor Speedway is one of the largest chains of indoor go-karting operators in North America with locations in Bessemer Alabama, Essex Maryland, Dulles Virginia, Jacksonville Florida, Jessup

MLB The Show heads to Game Pass, and Mario has passed away | GB Decides 190

GamesBeat Summit 2021 #GBSummit returns with two days of content and networking designed for industry executives. April 28-29, 2021 Register Now Join Transform 2021 for the most important themes in enterprise AI & Data. Learn more. On this week’s episode of the GamesBeat Decides podcast, reviews editor Mike Minotti shares some deeply troubling information about the nature of the game Kingdom Hearts 358/2 Days. Also, Mike and fellow editor Jeff Grubb talk about MLB The Show launching on Xbox Game Pass, Mario’s death, and Balan Wonderworld. Join us, won’t you?

Prism’s VR Algebra Learning App Breaks Down the Maths of a Pandemic Outbreak

The year 2020 came as an utter shock to the world. The sudden outbreak of the COVID-19 virus pushed everything into an unprecedented condition, upending the normal course of life. However, with vaccines rolling out gradually across many countries, including the United States, we are slowly but steadily regaining the normal pace. Life seems to get back into normalcy after an unbelievably long period of mandatory lockdown and social distancing protocols. However, the part of the reviving process will presumably include more scientific studies on the pandemic and figuring out

Pico Studios to partner with global developers to bring VR apps and games to users of Pico’s 6DoF headsets in Asia

In Virtual Reality News March 31, 2021 – Pico Interactive, a provider of virtual reality (VR) and enterprise solutions, has today announced that its publishing division – Pico Studios – is partnering with global developers to bring its 6DoF VR apps and games to consumers in Asia. While Pico Interactive focuses on enterprise solutions for businesses in the West, the company’s publishing arm gives consumers in Asia a way to purchase games for Pico’s 6DoF VR headsets. Pico stated that the closure of recent Series B and B+ funding rounds,

Switch Pro gets new chip, Xbox buying Discord, Monster Hunter Rise | GB Decides 189

Monetizing the esports boom It’s surprisingly easy for developers and publishers to add tournaments, event streaming, and more to accelerate game commerce globally. Learn how. Register Now Join Transform 2021 for the most important themes in enterprise AI & Data. Learn more. GamesBeat reviews editor Mike Minotti got his first COVID-19 vaccine shot, so he’s feeling a little loopy. He also ripped off his bandage live during this week’s episode of the GamesBeat Decides podcast. Beyond their adventures in public health, Mike and fellow editor Jeff Grubb talk about more

Sandbox VR announces first new LBE VR location in Las Vegas after reemerging from bankruptcy last year

In Virtual Reality News March 25, 2021 – After reemerging from bankruptcy at the end of 2020, location-based entertainment (LBE) provider Sandbox VR has today announced that it has signed a contract to open its latest location in Grand Canal Shoppes inside The Venetian Resort in Las Vegas, US. The company stated that it anticipates it will be opening the new site in the early summer of 2021. Sandbox VR provides socially immersive experiences that utilize a combination of full body motion capture and VR technologies to allow visitors to

Nintendo partners with Niantic to jointly develop more Augmented Reality gaming apps, starting with Pikmin

In Augmented Reality News  March 23, 2021 – Nintendo has today announced that it has partnered with augmented reality (AR) technology company Niantic, Inc. to jointly develop apps that combine Niantic’s real-world AR technology with Nintendo’s well known characters. According to Nintendo, the first title that the two companies are working together to develop is based on the Pikmin franchise, a real-time strategy and puzzle video game series. Gameplay activities will apparently be designed to encourage walking and make the activity more enjoyable. Shigeru Miyamoto, Representative Director, Fellow at Nintendo,