e-commerce

March Investment Recap: More Than $200M of Fresh Capital Gets Injected into the Esports Ecosystem 

During the month of March 2021, The Esports Observer tracked 23 investments raised by esports-relevant companies. Disclosed investments amounted to $233M USD, bringing the total sum of disclosed investments in 2021 to $1.9B.  In addition to several significant investments, including Overwolf’s $50M+ and Envy Gaming’s 40M Series C financing rounds, several private placement deals by Toronto Stock Exchange Venture Exchange listed esports companies, and multiple seed round investments, a couple of major deals in the works came to light during the month. Super League Gaming is in the process of acquiring live streaming technology platform Mobcrush at a transaction value likely to exceed $60M and Microsoft is in talks to acquire gaming

Extra Crunch roundup: Coupang and Roblox debut, driving GPT-3 adoption, startup how-tos, more

Extra Crunch publishes a variety of article types, but how-tos are my favorite category. For many entrepreneurs, the startup they are trying to get off the ground might be only the second entry on their resume. As a result, they don’t have much experience to draw from when it comes to basics like hiring, fundraising and growth marketing. Last week, Natasha Mascarenhas interviewed experts who had some strategic advice for finding the right time to bring a product manager on board. This afternoon, we published a guest post by growth

Coupang follows Roblox to a strong first day of trading

Another day brings another pubic debut of a multibillion dollar company that performed well out of the gate. This time it’s Coupang, whose shares are currently up just over 46% to more than $51 after pricing at $35, $1 above the South Korean e-commerce giant’s IPO price range. Raising one’s range and then pricing above it only to see the public markets take the new equity higher is somewhat par for the course when it comes to the most successful recent debuts, to which we can add Coupang. The company’s

Bublar Group subsidiary Sayduck enters licence deal for 3D and Augmented Reality product models with MSI

In Augmented Reality News  February 24, 2021 – Bublar Group has recently announced that its subsidiary Sayduck has entered into a licence agreement with Micro Star International Ltd (MSI) – a leading provider of high-end electronics for the gaming sector. The deal includes creation of gaming hardware in 3D to be viewed in web 3D and augmented reality (AR) for distribution to e-retailers in the US, Europe, Japan and Australia. Sayduck enables companies to develop a digital product portfolio into 3D for e-commerce and allows end consumers to deploy virtual

The NPD Group: Fourth Quarter 2020 U.S. Consumer Spending on Video…

Growth across almost all gaming segments drove the market to record spending in both the fourth quarter and the year. PORT WASHINGTON, N.Y. (PRWEB) February 01, 2021 According to the Q4 2020 Games Market Dynamics: U.S.* report from The NPD Group, overall total consumer spending on video gaming in the U.S. continued to break records, reaching $18.6 billion in the fourth quarter (Q4) of 2020 (October – December), an increase of 26% compared to Q4 2019. Full-year U.S. games industry consumer spend across all categories reached $57 billion, a 27%

India bans 100 more Chinese apps, including PUBG, Baidu, and Tencent’s hit games, as border tensions accelerate

In late June, we covered a story about the India government after it banned 59 Chinese apps including TikTok, WeChat, and UC Browser. Since then tensions between China and India have escalated amid border disputes in the Himalayas.  In June, a border clash between the two nations left 20 Indian soldiers dead. Yesterday, India’s Ministry of Electronics and Information Technology announces a ban on 118 additional Chinese apps with links to China including Tencent’s hit games, PUBG, Baidu, and others. So far, the India government has now banned over 200 mostly Chinese mobile

LPL Breaks Vietnam Viewership Record, Nike Unveils LPL Co-Branded Bomber Jacket, Team Kits, and More 

Last week, the biggest developments in China’s esports industry revolved around League of Legends esports. The League of Legends nine-year festival concluded in Shanghai, with Chinese teams TOP Esports (TES), Jing Dong Gaming (JDG), Suning Esports (SN), and LGD Gaming (LGD) confirmed to attend the League of Legends World Championship 2020 (Worlds 2020) to represent the League of Legends Pro League (LPL). The U.S. event service company Freeman collaborated with LPL operator TJ Sports to set the grand stage for the event. It should be noted that TES, JDG, and

GameStop Loses $165 Million After Temporarily Closing More Than 3,000 Stores Due To COVID-19

Video game retailer GameStop has announced earnings for its first quarter ended May 2, and as expected, it was a tough period for the company. In total GameStop posted a loss of $165.7 million. For comparison, during the same quarter last year, GameStop posted a profit of $6.8 million. The poor results are due in part to the COVID-19 crisis. GameStop shut down all of its 3,526 stores in the United States; about 65 percent of these stores offered curbside pickup for orders. Internationally, Australia's GameStop-owned EB Games was a