Interview

Journey Dev Talks About The Need For Less Predatory Microtransactions

Thatgamecompany’s latest game Sky: Children of Light is, like many games in the crowded mobile market, built on a free-to-play model designed to be sustained by microtransactions. In an interview with GamesIndustry.biz, studio co-founder Jenova Chen has talked about the delicate balance needed to support an ongoing game financially without its in-game purchases feeling too predatory.Since its inception, Thatgamecompany’s games have bucked industry trends by focusing on interaction and exploration in a market flooded with action and combat. Their latest mobile game Sky: Children of Light, currently available for iOS,

Netflix Says Viewership Is Up In Coronavirus Crisis

Netflix’s chief content officer Ted Sarandos has confirmed what we all suspected--lots of people are streaming movies and TV right now. In an interview with CNN's Reliable Sources, Sarandos talked about all the ways the COVID-19 (coronavirus) has affected the streaming giant, both good and bad.While streams are up from those stuck at home, production of new content has been majorly disrupted. "Every one of our productions around the world are shut down,” Sarandos said. “I believe that's unprecedented in history." This includes some of Netflix's biggest-name productions like The

Doom Eternal was built to be more brutal Super Mario, less Last of Us

Doom Eternal Director Hugo Martin shared his priorities of design for the game, saying the goal was to make more of a brutal Nintendo game and less of a The Last of Us. Doom Eternal Director Hugo Martin has gone on record previously about how a major part of Doom Eternal was not taking itself so seriously that it becomes morbid and uncomical in how ridiculously violent it is. He recently expanded upon this premise of design, claiming that Doom Eternal was meant to take more of a step towards

Star Wars: The Mandalorian Season 2 Adds Rosario Dawson As Fan-Favorite Character – Report

While production on Season 2 of The Mandalorian--the live-action Star Wars show on Disney+--has been underway for some time, there's very little known about what to expect when the show returns. However, a new report reveals a massive piece of casting that should make fans of the Star Wars franchise incredibly happy.According to Slashfilm, fan-favorite character Ahsoka Tano will appear in the new season of the show. What's more, the site reports that Zombieland: Double Tap star Rosario Dawson will play the role.For those that aren't familiar with the animated

Dev Chat 01 – Doom 64 Composer Aubrey Hodges

In the inaugural episode of Shacknews' Dev Chat series of conversations with game developers, Doom 64 composer Aubrey Hodges discusses his background in music, his experience with Doom, and more. There are two kinds of soundscapes in Doom. One, invented by legendary composer Bobby Prince and carried on by Doom 3 musician Chris Vrenna and Doom 2016 and Doom Eternal rock star Mick Gordon, played to the series' action roots. (Doom 3 was more action-survival horror, but its main motif was very much an evolution from Trent Reznor's and Nine

Xbox Series X Has A Big Advantage Over PS5 For Backwards Compatibility Right Now

The next-generation of consoles continues to come into focus. Both Microsoft and Sony have shared a lot of details on their new consoles in recent weeks, and one element that is resonating particularly strongly with consumers is their different approaches to backwards compatibility--or, at least, the messaging of how this much-loved feature will be implemented. Right now, based on what we know today, Microsoft's Xbox Series X has a huge advantage over Sony's PlayStation 5 in terms of overall list of supported backwards compatible games and messaging about the feature.What

Voices in the Blood: Scott Patterson and the Terrifying Soundscape of Doom 64

Doom 64's audio engineer talks his interest in sound design, and the particulars of building dread in the former N64 exclusive title. Doom 64 was one of the most unique titles to grace Nintendo's 64-bit platform. It played like Doom 2--same enemies, same weapons, same power-ups--but pivoted from a straight-up action shooter to a slower-paced, more chilling experience, while still retaining plenty of run-and-gun fun. Developer Midway wanted to do something different than previous ports on consoles such as the Super NES and PlayStation, and Doom 64 fit that bill.

Does Animal Crossing: New Horizons require Switch Online?

Learn whether you need to have a subscription for Switch Online in order to play Animal Crossing: New Horizons. Animal Crossing: New Horizons is upon us. As players zip around their personal islands, some questions begin to form, like: Does Animal Crossing: New Horizons require Switch Online? Thankfully, that answer is fairly straightforward. Does Animal Crossing: New Horizons require Switch Online The answer to the question, “Does Animal Crossing: New Horizons require Switch Online,” is yes it does for online play and no it does not, provided you’re not trying

Interview: President of Carrera talks slot cars and Nintendo

The president of Carrera dives into the evolution of slot cars along with their partnerships with Nintendo and Ferrari. Slot car racing may have seen a dip in popularity, but were once atop every kid's wishlist. Although the medium may have a smaller audience, its quality has continued to rise over the years. Carrera has been one of the most prominent names in slot cars for decades, manufacturing top of the line vehicles and tracks. We interviewed the President of Carrera at New York Toy Fair to get a closer

Super Doom: How id Software’s Opus Made the Jump to Super NES

ON DECEMBER 10, 1993, ID Software's developers uploaded Doom to a high-speed file-sharing server maintained by an IT administrator who oversaw University of Wisconsin's network. The shareware episode arrived to great fanfare. So great, in fact, that the admin had to ask hundreds of users eager to download Doom to log off so id could transfer the game. Instantly the chat rooms became ghost towns. At midnight on the dot, the gamers at id uploaded their game, and all hell broke loose. Grown adults in businesses suits clogged office networks