Journey Dev Talks About The Need For Less Predatory Microtransactions
Thatgamecompany’s latest game Sky: Children of Light is, like many games in the crowded mobile market, built on a free-to-play model designed to be sustained by microtransactions. In an interview with GamesIndustry.biz, studio co-founder Jenova Chen has talked about the delicate balance needed to support an ongoing game financially without its in-game purchases feeling too predatory.Since its inception, Thatgamecompany’s games have bucked industry trends by focusing on interaction and exploration in a market flooded with action and combat. Their latest mobile game Sky: Children of Light, currently available for iOS,