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HTC reveals three new flavours of VIVE Cosmos VR headset for novice and experienced users

James is editor in chief of TechForge Media, with a passion for how technologies influence business and several Mobile World Congress events under his belt. James has interviewed a variety of leading figures in his career, from former Mafia boss Michael Franzese, to Steve Wozniak, and Jean Michel Jarre. James can be found tweeting at @James_T_Bourne. Spread the loveHTC is expanding the range of its VIVE Cosmos series of PC-tethered virtual reality products – aiming to sate the appetites of the most demanding enthusiasts, as well as entry level starters.

Survey: VR headset sales on Steam sees biggest ever jump in January

VR 360 is a news, analysis and opinion site devoted to virtual reality technology, promoting thought leadership from leading brands and platforms and collaborating with industry bloggers to deliver insight, reviews and strategy for all aspects of the ecosystem, from developers to CIOs. Spread the loveAccording to the January 2020 data released from Valve’s Steam Survey, VR headset growth on Steam has taken its largest leap yet, with 1.31% of the population having headsets that were connected to their computers. With a year-over-year increase of 43%, this beats out the

The internet changed gaming forever. How’s player support keeping up?

“Gaming has changed,” I thought to myself as I slowly maneuvered past the young cosplayers crowding the halls at Gamescom, the largest gaming conference in Europe for players and industry professionals.I thought back to my childhood, and the games I grew up with. Mario and Sonic were still present, I could still find Street Fighter and Fallout merchandise, and FIFA 20 was, somewhat expectedly, huge. But that was pretty much it — the gaming universe I used to know, tucked in between massive displays of games I’ve never heard of.