Virtual reality

Next-Gen PSVR Will Feature 4K Support, Foveated Rendering, Inside-Out Tracking, and More – Rumour

A new report reveals potential details on Sony’s upcoming next-gen virtual reality headset. Earlier this year, Sony confirmed that it was working on a next-gen virtual reality headset for the PS5, which was followed not long afterward with a reveal of the headset’s new controllers. While we know quite a bit about these controllers – including features such as finger touch detection, haptic feedback, adaptive triggers, and even what they will look like – details on the actual headset itself are scant. Now, a new report published by Upload VR,

Unity, Sony, IEEE to take the stage at the VR/AR Global Summit ONLINE…

This summit will bring together some of the world’s greatest designers, hardware manufactures, software developers, marketers, end users and entrepreneurs to share ideas, best practices, network, and get business done,” says Nathan Pettyjohn, President of the VR/AR Association. PALO ALTO, Calif. (PRWEB) May 10, 2021 After organizing the virtual VR/AR Global Summits in 2020, the largest global ecosystem of VR/AR companies, brands, and professionals is going virtual again. The theme of the summit is “The Time is Now,” and it will feature thought-leaders and creatives from around the globe in

Arcturus announces $5 million in seed funding to scale its Volumetric Capture offering

In Augmented Reality and Virtual Reality News May 7, 2021 – Arcturus, a provider of software solutions for post-production and streaming of volumetric videos, has recently announced a USD $5 million seed round led by BITKRAFT Ventures. According to the company, the funding will be used to scale its software development team, focus efforts on sales growth, and expand Arcturus’ product line with an emphasis on live streaming features.  Other investors that participated in the round included: HBSE Ventures; NTT Docomo Ventures; Build Ventures; Co-Founder, Co-Chairman, and former Co-CEO of

Will Resident Evil 8 Have VR?

Top GamesWill Resident Evil 8 have VR?With the advent of VR becoming a bigger deal every year, many players have been starving for more fully-fledged gaming experiences in the medium of virtual reality.Valve made a huge splash pioneering the world of VR gaming with their release of Half-Life: Alyx back in the Fall of 2019. Alyx allowed players to experience a complete video gaming experience as you would on any platform, although it was very special to have a high-quality experience on VR.This opens up the possibility for other studios

Ringling College’s Growth in Collegiate Esports in the Midst of a Pandemic

Top GamesThe Smash varsity team practices with anti-bacterial and mandatory mask wearing at one of the facilities. | Photo taken by Andrea Saravia Pérez.With majors such as Virtual Reality Development and Game Art, it was no surprise that there was a small esports scene at Ringling College of Art and Design back in March of 2020. Back then, there were video game clubs that fostered a casual environment for students to play with their peers in their spare time. Some, such as Hanz Ago and E Ramey, were looking into

Thought Technology Ltd. Announces Distribution Agreement with Zukor…

Changes in the subject's physiology or brainwaves dictate the pace and progress of the game, the number of points scored, and which special effects are activated. MONTREAL (PRWEB) May 04, 2021 Leading biofeedback instrument manufacturer Thought Technology Ltd. has just partnered with game development company Zukor Interactive to offer feedback games to their retail and B2B channels in both local and international markets. Zukor Interactive’s games have been developed expressly for use as a biofeedback/neurofeedback training tool. Whereas typical training provides feedback with bar graphs, line graphs, basic animations and/or

“Space For Children’: a video game helps children cope with Covid-19

ESA has published the video game “Space For Children” to help children cope with Covid-19: free to download from all digital stores. [embedded content] Covid-19 had a devastating impact on the entire planet. Entrepreneurs, the self-employed, pensioners, civil servants, professors and students have all been challenged by the pandemic. There is one age group that has paid a particularly high price but which is little talked about: children. Between closed schools and bans of various kinds, boys and girls have been deprived of many relationships and activities that are essential

PortalOne raises $15M from Atari and more for a new hybrid gaming/TV show app

Gaming and streamed video have been two of the biggest pastime winners during the last year+ of pandemic living. Today a startup that has created an app that brings those two entertainment formats together is announcing a notable seed round of funding as it prepares to come out of closed beta. PortalOne, a hybrid gaming startup, is announcing a $15 million seed round of funding as it prepares to come out of closed beta with an app that lets people play on-demand games and also watch live shows in which

holoride raises €10 million in Series A funding for its automotive XR solution, plans for market launch in summer 2022

[embedded content][embedded content]In Augmented Reality and Virtual Reality News April 22, 2021 – holoride, a provider of technology that combines navigational and car data with XR, has today announced that it has completed its Series A investing round, raising EUR €10 million in first closing and earning the company a EUR €30 million valuation. The round was led by Terranet AB, developers of advanced driver-assistance software (ADAS) that specifically addresses safety and comfort through sensor technology. Other co-investors in the round included a group of Chinese financial and automotive technology

Masterpiece Studio announces release of its complete Virtual Reality 3D creative suite ‘Masterpiece Studio Pro’

[embedded content][embedded content]In Virtual Reality News April 19, 2021 – Masterpiece Studio (formerly MasterpieceVR), has recently announced the release of Masterpiece Studio Pro, a complete virtual reality (VR) 3D creative suite that enables creative professionals without 3D modeling experience to create usable 3D content for animation, gaming, and more. “VR has shown promise in revolutionizing 3D content creation by making it fast, easy, and enjoyable, but this was never fully realized because there were always missing gaps in the pipeline,” said Jonathan Gagne, CEO at Masterpiece Studio. “Masterpiece Studio Pro