Wargroove 2 received a new update today, and the game has started distribution of version 1.2.3.
The update includes a ton of different fixes. Softlocks, crashes, and more have been addressed.
Here’s the full rundown:
Wargroove 2 update version 1.2.3 patch notes
– Fixed softlock that could occur at the end of “Perfectly Natural”
– Fixed softlock if you had more than one Commander present at the end of a Conquest.
– Fixed crash that could occur during “High Noon”
– Fixed crash that could occur when the twin’s groove despawned
– Fixed a crash when spectating a game that finishes
– Fixed a crash on double clicking on Campaign selection screen
– Fixed crash when a unit was blocking Koji during optional objective sequence in “Cry for Help”
– Fixed issue that could cause player to lose during “Perfectly Natural” even though they should’ve won
– Fixed issue that could cause random unit disappearing when the twin’s groove despawned
– Fixed an issue that caused trigger actions to not be scrollable in the editor when using controllers
– Multiplayer Map: Harmonious Hideout now has both parties with trebuchets enabled
– Fixed bug that caused bonus star not to be applied in “A Great Fall”
– Fixed pointer arrow not disappearing in “…” mission during Dark Skies campaign
– Fixed player wrongly being awarded optional objective in “Capn’ Sourcheeks” when they have not succeeded in achieving this
– Fixed a bug that caused Phil & Cylinder not fading in properly during a cutscene
– Fixed optional objective not being awarded in “Return to Eight-Arm Bay”
– Fixed spelling error in the objective of “Return to Eight-Arm Bay”
– Fixed asterisk in Pirate Harpoon Ship Entry
– Fixed Shosa’s name label during cutscene
– Added a bunch of backgrounds and assets to the cutscene editor that appear in the campaign
– Commander-less factions are now available in the editor to use
– Fixed a missing objective string in “…” during the Dark Skies campaign
– Fixed a rouge pixel in the road tileset assets
– Fixed an issue that made some selections in multiplayer settings hard to navigate with a controller
– Fixed visual defects in the castle of “Cry for Help”
– Fix crash bug that occurred when using Wulfar’s supercharged groove in Fog of War
– Fixed a softlock that could occur in “A Great Fall”
– Fixed UI location still being visible at the end of “A Great Fall”
– Fixed crash that could occur with Kraken’s tentacle ability
– Elodie can no longer target tentacles with her groove.
– Frog AI will now respect Fog of War
– Conquest: Fixed wrong tile info visible in some merchant events
– Conquest: All towers now have 4 tiles for spawning air troopers.
– Conquest: Fixed issue that caused Caesar’s movement buff in supercharged groove to stay past current level
– Conquest: Fixed mages spawning outside the map’s border in certain maps
All players on Switch can download the Wargroove 2 version 1.2.3 update now.
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- Source: https://nintendoeverything.com/wargroove-2-update-out-now-version-1-2-3-patch-notes/
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