Apex Legends: Hunted Legend Nerfs And Buffs

Apex Legends: Hunted introduces not only a new Legend but also adjustments to previous Legends as well. Here are all the Apex Legends: Hunted Legend Nerfs And Buffs happening in season 14.


Valkyrie

VTOL Jets Changes

  • Acceleration on activation decreased by about 8%.
  • Fuel consumption on activation increased by 33%.
  • Aerial boosting & strafing take a 20% debuff when hit by slowing effects.
  • Added a third orange state to the fuel meter UI between green (>60%) and red (<30%).

Missile Swarm

  • Aim/turn slow removed.
  • Move slow duration decreased from 2.5s -> 2.0s.
  • Reducing the explosion radius from 175 -> 125.

Skyward Dive

  • Height reduction of 25%.
  • Launch time reduced from 5.5s -> 5.0s. Coupled with the height reduction, players in Valkyrie’s ult now travel upward at a slightly slower speed.

Horizon

  • Black Hole: Adjustments to N.E.W.T’s hitbox to make destroying it more reliable.
  • Black Hole: N.E.W.T. takes 50% more damage from explosives

Wattson

Improvements to Perimeter Security placement system.


Newcastle

Retrieve the Wounded

  • Increased move speed during reviving sequence by 25%.
  • Reduced turn slow while reviving by 50%.
  • Increased White Knockdown shield health from 150 -> 200.
  • Increase Blue Knockdown shield health from 250 -> 300.

Mobile Shield

  • Increased hp from 350 -> 500
  • Doubled max movement speed.

Castle Wall

  • Added turn slow to electrical barrier effects and increased the severity of the slow effect to movement.

Mad Maggie

Riot Drill

  • Projectile Launch Speed doubled.

Wrecking Ball

  • Will travel twice as far while dropping the same amount of magnets.
  • Duration increased from 5 seconds → 10 seconds.
  • Magnet Spawn delay increased from 0.4 seconds → 0.8 seconds.
  • Wrecking Ball will deal damage to enemy placeable objects: Black Market, Castle Walls, Exhibit, Death Totem, Mobile Shield, Black Hole, Amped Cover, and Gas Barrels. It will also destroy Gibraltar’s Dome of Protection.
  • Fixed Wrecking Ball not blinding and slowing enemies.

Rampart

  • Now ignores friendly collision on Amped Cover placement.

Caustic

  • Fixed gas ramping bug where transitioning from friendly to enemy gas would initially damage for more than intended.

Mirage

  • Mirage Decoys will now be scanned by Valkyrie when skydiving.
  • Mirage Decoys will now be picked up by Seer’s Heart Seeker.
  • Fixed a bug where Mirage Decoys were picked up by Seer’s Exhibit as AI and not players.

Revenant

  • Death Totem will now show a placement preview when activated instead of placing immediately.

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