orbit.industries update out now (version 1.0.2), patch notes

orbit.industries update 1.0.2

Klabater and LAB132 have issued a new 1.0.2 update for orbit.industries, their space station builder. It includes fixes, new features, and adjusted balancing.

The full patch notes are as follows:

FIXES:
– Fixed available projects crashing
– Fixed crash related to placing systems
– Fixed crash during production simulation
– Fixed crash related to moving systems
– Fixed A16M connector module attachment point not working as expected
– Fixed performance issues on very large monolithic ASL structures
– Fixed crash related to wire particle effects

– Fixed “Space Tourism” trophy not being unlocked when meeting the requirements
– Fixed “Social Distancing” trophy unlocking too early
– Fixed “Multi Tasker” trophy not being unlocked when meeting the requirements
– Fixed “Architect” trophy not being unlocked when meeting the requirements

UPDATES:
– Added hints for next research projects inside “Procurement” view
– Highlighted flight vector of modules when in build mode if colliding with other modules
– Enabled Station Reports of AI in Endless game mode
– Implemented wire efficiency display
– Hidden station HUD input legend when SMI is open to avoid double highlights during tutorial
– Fixed rendering issues with docking ships
– Added drone spawning to DRS
– Projects now display each resource progress individually in the project details

What’s been adjusted:
– Removed Liquid Gas resource input from EXSY (Extinguishing System) module/system
– Increased upkeep of HCA (Habitat Capsule) module/system
– Decreased workforce output of HCA (Habitat Capsule) module/system
– Increased workforce output of CAB (Cabin) and QAT (Quarter) module/system
– Decreased upkeep of CAB (Cabin) and QAT (Quarter) module/system
– Removed tech dependency from BUHA (Bulkhead) module/system and raised workforce requirement by 100

All Switch players can download the new 1.0.2 update for orbit.industries now.

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