Wild Rift Patch 3.2B

Wild Rift revealed their planned gameplay changes rather early this time around. Due to leaks from the Chinese server regarding these specific balance updates, the Wild Rift team decided that they might as well reveal the notes themselves. Though this was an unfortunate circumstance that resulted from data leaks that honestly shouldn’t have happened, it does give more time to analyze the changes. But keep in mind, these Wild Rift Patch 3.2b notes may change in the future.

In other words, these changes may not be the full list of notes, and is not final. 

Champion Buffs

Draven

Base Attack Speed: 10% -> 20%

  • (P) League of Draven gold reward: 50g + 4 x stacks -> 80g + 4 x stacks
  • (2) Blood Rush cooldown: 12s -> 10s
Master Yi

Alpha Strike bonus damage to monsters: 80/110/140/170 -> 95/125/155/185

Morgana
  • (1) Dark Binding cooldown: 10s -> 9s
  • (3) Black Shield magic damage absorbed: 80/140/200/260 + 70% AP -> 80/150/220/290 + 60% AP
Tristana

Base Attack Damage per level: 3.6 -> 4.55

Wukong

Base attack damage: 58 – 64

  • (1) Golden Staff damage: 30/50/70/90 + 10/20/30/40% AD -> 30/50/70/90 + 30/35/40/45% AD
  • (3) Nimbus Strike damage: 60/95/130/165 -> 70/110/150/190
  • (4) Cyclone secondary cast cooldown: 3.6 -> 3
  • (4) Cyclone range: 300 -> 225
  • (4) Cyclone movement speed: Gain 30% over time -> Gain 20% instantly 

Xayah

  • (3) Bladecaller damage: 55/65/75/85 -> 60/70/80/90

Champion Nerfs

Evelynn

Base Health: 650 -> 570

Base Movement Speed: 345 -> 335

Health per level: 105 -> 115

  • (2) Allure Slow/charm duration: 125/1.5/1.75/2s -> 1/1.25/1.5/1.75s
Irelia
  • (3) Flawless Duet base damage: 100/150/200/250 -> 80/130/180/230
  • (4) Vanguard’s Edge wall slow duration: 1.5s -> 1s
Lulu
  • (2) Winsy movement speed: 30% + (5% per 100) -> 20% + (5% per 100)
  • (4) Wild Growth health: 300/450/600 -> 250/400/550
Yuumi
  • (P) Bop ‘n’ Block cooldown: 10/8.5/7/5.5 -> 12/10/8/6s

Adjustments

Boots

All base boots cost: 500g -> 400g

All upgraded boots cost: 500g -> 600g

Total cost remains 1000g

System/Item Buffs

Keystone: Electrocute

Base Damage: 35-189 -> 40-194

Resolve: Bone Plating

Cooldown: 35s -> 30s

Damage reduction: 30-60 -> 35-65

Smite

Health regeneration when damaging jungle monsters: 30 per 5s -> 40 per 5s

System/Item Nerfs

Keystone: Font of Life

Melee cooldown: 8s -> 10s

Range Cooldown: 12s -> 15s

Red Brambleback

Base health: 2800 -> 2700

Blue Sentinel

Base Health: 2800 -> 2700

In Conclusion

Keep in mind, these are preemptive. In other words, these Wild Rift Patch 3.2B Notes may not come out as is, especially if Riot decides to just change them on a whim. They were only revealed early since they were leaked, so Riot figured they may as well reveal it themselves. It’s an unfortunate case of leaks coming from the Chinese Server. It’s likely there may be some more changes on top of the ones shown. The writer speculates that many, if not all, of these changes will be added as is.


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